This is the first in a series of videos that our artist Will Barry has recorded whilst he has been creating our new goalkeeper model for the Field Hockey Computer Game. The video is of footage (at a speeded up rate of 1000%) of Will creating the models in Blender. This first part covers the creation of the helmet based on reference images from OBO.
The model is a High poly version of 12k polygons (approx) which is then going to be retopologised down to 2k polygons for a game ready version.
Once that is done we will be able to import the model into Unity and start our mecanim tests with the help of UMA.